Warcraft II
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Warcraft II: Tides of Darkness takes the continuing saga of Azeroth to the next level as the battle rages on over land, sea, and air. Using new weapons of war, including Dragons, Battleships, Elven Archers, Zepplins, Death Knights and Juggernauts, both Humans and Orcs must use combined-arms tactics in an effort to become the true rulers of Azeroth. The game also includes a new strategic "fog of war" feature which allows players to only see activity within their units' line of sight. Players are not able to see their enemy's movement outside the fog of war, but they can see the terrain of explored areas. This adds a whole new level of strategy as scouting and sentries become vital to defending your territory. If you love real-time strategy games this has to be one of the greatest games of all time. Whilst single player mode is good and challenging to begin with, this game really comes into its own as a multiplayer game (actually any game is better when you're kicking your mates butt !). For a demo of this game check out Blizzard's demo pages

 

Speaking of Warcraft, keep an eye out for Warcraft Adventures: Lord of the Clans.   The story picks up where Warcraft II ended and develops many of the popular characters and locations first introduced in the Warcraft series. Players return to the land of Azeroth as Thrall, a young virile Orc robbed of his heritage after being raised in servitude by humans. Destined to reunite and lead the disbanded Orcish clans, Thrall must escape the humans' shackles and return the Horde to dominance. Whilst this game is a continuation of the Warcraft series, it looks to be more of an adventure game than a real-time strategy.  Only time will tell I suppose.

 

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Page last updated May 10, 1998

 

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